Large Scale Software Systems and Extreme Programming

The details
Computer Science and Electronic Engineering (School of)
Colchester Campus
Undergraduate: Level 6
Thursday 03 October 2019
Saturday 14 December 2019
07 May 2019


Requisites for this module



Key module for

BSC GH56 Information and Communication Technology,
BSC GH5P Information and Communication Technology (Including Year Abroad),
BSC I102 Information and Communication Technology (Including Placement Year)

Module description

This module provides students with a working knowledge of modern software development techniques for large software systems gained through a series of lectures, a 6-week team project and hands-on laboratories.

Module aims

The aim of this module is to: understand large scale software development; use management with modern practices & tools; co-operate in the development of software; learn effective use of bug prevention and detection/ refactoring techniques.

Module learning outcomes

Upon completion of this course students will be able to

. Understand the issues involved in large scale software development and how they can be managed with modern practices, techniques and tools
. Make effective use of modern tools and techniques for the cooperative development of software including version control, ticketing systems, build tools, etc.
. Make effective use of modern bug prevention and detection techniques as well as refactoring techniques.
. Make use of modern practices and techniques for the effective development of software within teams

Module information

Outline Syllabus

The course will focus on powerful technologies such as:

1. agile software development,
2. extreme programming
3. working effectively in teams,
4. version control systems (which are also essential tools for configuaration management),
5. unit and acceptance testing,
6. integrated development environments,
7. build automation, continuous integration, integration servers,
8. ticketing systems,
9. refactoring,
10. release planning.

Learning and teaching methods

Lectures and laboratories


  • James Shore; Shane Warden. (2008) The art of agile development, Sebastopol, CA: O'Reilly Media, Inc.

The above list is indicative of the essential reading for the course. The library makes provision for all reading list items, with digital provision where possible, and these resources are shared between students. Further reading can be obtained from this module's reading list.

Assessment items, weightings and deadlines

Coursework / exam Description Deadline Weighting
Coursework CE320 Project Iteration 1 19/11/2019 40%
Coursework CE320 Project Iteration 2 10/12/2019 60%
Exam 120 minutes during Summer (Main Period) (Main)

Overall assessment

Coursework Exam
50% 50%


Coursework Exam
50% 50%
Module supervisor and teaching staff
Professor Riccardo Poli
CSEE School Office, email: csee-schooloffice (non-Essex users should add @essex.ac.uk to create full e-mail address), Telephone 01206 872770



External examiner

Dr Jeremy Ian Hiller Gow
Goldsmiths College
Available via Moodle
Of 103 hours, 18 (17.5%) hours available to students:
85 hours not recorded due to service coverage or fault;
0 hours not recorded due to opt-out by lecturer(s).


Further information

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