Computer Game Design
Computer Science and Electronic Engineering (School of)
Undergraduate: Level 5
Monday 13 January 2020
Friday 20 March 2020
30 April 2019
Requisites for this module
BSC G610 Computer Games,
BSC G612 Computer Games (Including Year Abroad),
BSC I610 Computer Games (Including Placement Year)
This module examines games theory in general, leading to computer games in particular. This in turn leads to an extended, practical consideration of computer game design.
This module aims to evaluate the mechanics of a game, gameplay elements & game theory, the relationship of story / game, computer games & culture, and produce a specification for a computer game.
After completing this module, students will be expected to be able to:
1. Evaluate the mechanics of a game.
2. Explain gameplay elements in terms of game theory.
3. Describe the relationship of story and computer games.
4. Outline the place of computer games in the context of wider culture.
5. Create an outline design spec for a computer game of their own devising.
Theories of game
Definition of "game"
History of computer games
Fun: flow, presence, immersion
Story structure: Aristotle, Syd Field
Sources of uncertainity
Basics of game design
Philosophy of computer game design
Design documentation: pitch, treatment, spec, doc
Narrative, backstory and history
Divisions of a game development company
Game development post-mortems
Lectures and Classes
20 hours of lectures
20 hours of classes
- Koster, Raph. (2013) A theory of fun for game design, Sebastopol, CA: O'Reilly Media Inc.
The above list is indicative of the essential reading for the course. The library makes provision for all reading list items, with digital provision where possible, and these resources are shared between students. Further reading can be obtained from this module's reading list.
Assessment items, weightings and deadlines
|Coursework / exam
||Assignment 1: Game design exercise
||120 minutes during Summer (Main Period) (Main)
Module supervisor and teaching staff
Dr Richard Bartle
School Office, email: csee-schooloffice (non-Essex users should add @essex.ac.uk to create full e-mail address), Telephone 01206 872770
Dr Jeremy Ian Hiller Gow
Available via Moodle
Of 50 hours, 50 (100%) hours available to students:
0 hours not recorded due to service coverage or fault;
0 hours not recorded due to opt-out by lecturer(s).
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