Computer Science and Electronic Engineering (School of)
Postgraduate: Level 7
Thursday 08 October 2020
Friday 18 December 2020
30 July 2020
Requisites for this module
MSC G61012 Computer Games
The module examines the nature of fun and engagement in the context of game design, including the study of how to integrate narrative into gameplay. It aims to equip students with the theoretical tools necessary to understand and analyse gameplay.
Upon completion of this module, students should be confidently able to design, specify and critique fun, non-trivial computer games.
The module aims to equip students with the necessary theory and practical tools to reason about and analyse games.
After completing this module, students will be expected to be able to:
1. Create a game specification document.
2. Explain gameplay elements in theoretic terms.
3. Investigate the relationship between computer games and story.
* The theory and philosophy of games and game design.
* Story structure for games.
* Game analysis and criticism.
* Core and contextual gameplay.
No information available.
- Tekinbas, Katie Salen; Zimmerman, Eric. (2003) Rules of play: game design fundamentals, Cambridge, Mass: MIT Press.
- Koster, Raph. (2013) A theory of fun for game design, Sebastopol, CA: O'Reilly Media Inc.
The above list is indicative of the essential reading for the course. The library makes provision for all reading list items, with digital provision where possible, and these resources are shared between students. Further reading can be obtained from this module's reading list.
Assessment items, weightings and deadlines
|Coursework / exam
||Assignment: Game Critique
Module supervisor and teaching staff
Dr Katerina Bourazeri, email: email@example.com.
Dr Katerina Bourazeri, Dr Michael Fairbank
School Office, email: csee-schooloffice (non-Essex users should add @essex.ac.uk to create full e-mail address), Telephone 01206 872770
Dr Robert Mark Stevenson
University of Sheffield
Available via Moodle
Of 50 hours, 50 (100%) hours available to students:
0 hours not recorded due to service coverage or fault;
0 hours not recorded due to opt-out by lecturer(s).
* Please note: due to differing publication schedules, items marked with an asterisk (*) base their information upon the previous academic year.
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