Computer Science and Electronic Engineering (School of)
Undergraduate: Level 5
Thursday 08 October 2020
Friday 18 December 2020
29 July 2020
Requisites for this module
BSC G610 Computer Games,
BSC G612 Computer Games (Including Year Abroad),
BSC I610 Computer Games (Including Placement Year),
BENGG420 Computer Networks,
BENGG421 Computer Networks (Including Year Abroad),
BENGI120 Computer Networks (Including Placement Year),
BSC H717 Robotics
This module explains the basic concepts and features of C++ including: the underlying memory model; the role of execution; the stack and the heap. Basic object-orientated programmes will be developed and include features such as: pointer, reference, inheritance, overriding, overloading, exceptions, polymorphism etc.
The aim of this module is to provide an introduction to the C++ programming language. The contents covered by this module include three parts:
(1) basic concepts and features of C++ programming (e.g., operator overloading),
(2) C++ Standard Template Library, and
(3) inheritance, function overriding and exceptions.
After completing this module, students will be expected to be able to:
1. Explain the basic concepts and features of C++.
2. Describe the underlying memory model and explain the role of the execution stack and the heap.
3. Write object oriented programs that incorporate basic C++ features such as pointer, reference, inheritance, function overriding, operator overloading, exceptions, etc.
4. Make effective use of the C++ Standard Template Library.
paradigms: procedural + object-oriented vs purely object-oriented
pointers and references
C++ functions: call by value and call by reference
the C++ Standard Template Library
. A model of memory
static and dynamic memory
the execution stack: existence of local variables, parameter passing
the heap: dynamic memory allocation
memory management in C++
. C++ language features
pointers: declaring and using pointer variables, the operator *
references: declaring and using reference variables, the operator &
functions: call by value and call by reference, function overloading
arrays: array identifiers, static and dynamic arrays, arrays as parameters, arrays as results
. Classes and objects in C++
class definition: private and public members
function overriding (polymorphism)
constructors, destructors, copy constructors and the assignment operator
. The Standard Template Library
This module does not appear to have any essential texts. To see non-essential items, please refer to the module's reading list.
Assessment items, weightings and deadlines
|Coursework / exam
||Programming Assignment 1
||Programming Assignment 2
||120 minutes during Summer (Main Period) (Main)
Module supervisor and teaching staff
Dr Michael Barros, email: firstname.lastname@example.org.
Dr Michael Barros, Dr Manoj Thakur
CSEE School Office, email: csee-schooloffice (non-Essex users should add @essex.ac.uk to create full e-mail address), Telephone 01206 872770
Dr Iain Phillips
Available via Moodle
Of 76 hours, 22 (28.9%) hours available to students:
54 hours not recorded due to service coverage or fault;
0 hours not recorded due to opt-out by lecturer(s).
* Please note: due to differing publication schedules, items marked with an asterisk (*) base their information upon the previous academic year.
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